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Related: BioShock: Every Weapon, Ranked Worst To Best These Plasmids add a great variety to the gameplay and gives players a reason to go back and play again, in order to try out different powers. Something common between all of these titles is the ability to use different powers or Plasmids which they are referred to as in-game. Two more games have been released since the original, with BioShock 2 and BioShock Infinite continuing the franchise forward over the years. The underwater world of Rapture that 2K Boston and 2K Australia created for players to explore is still to this day one of the best and most unique in gaming. Both games would receive narrative DLC, but it was the “Burial at Sea” expansion for Infinite that definitively linked it with the story of the original game.Gamers were immediately enthralled by the world of BioShockwhen the first game of the franchise was released in 2007. Conversely, Infinite by the returning Irrational starred private eye Booker DeWitt endeavoured to ferry the reality-warping Elizabeth Comstock out of the sky city of Columbia in 1912. And it spawned two sequels: 2010’s BioShock 2 from 2K Marin was a direct sequel wherein players controlled a Big Daddy named Sigma a decade after the original game, granted the ability to use Plasmids and search for his missing Little Sister. Along with the original Mass Effect and 2008’s Braid, the game’s been used as examples when arguing the merit of video games as an art form. It was inducted into the Smithsonian’s exhibit devoted to the art of video games, and has been hailed as one of the best games of all time. (In 20, it was ported respectively to the PlayStation 3 and Mac.)įor a time, BioShock fever swept across the industry. By the end of its debut month, it sold 490,000 copies, and by March 2010, it’d had sold 4 million across all systems.
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Originally an Xbox 360 and Windows exclusive, BioShock released to critical acclaim, with particular praise for its atmosphere and narrative, which incorporated ideas from author George Orwell and most notably philosopher Ayn Rand. And on the opposing side was Atlas, a man who convinced the now poor citizens of Rapture to rise up against Ryan, with both sides using Plasmid-wielding citizens dubbed Splicers to wage skirmishes across the city. Thus, a class war ensued: on one side, Ryan commanded his superhuman, diving suit-wearing Big Daddies to protect young girls called Little Sisters as they harvested ADAM from dead bodies.
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Through the use of serums known as “Plasmids,” everyone in the city got superpowers. The city was the perfect utopia, but everything eventually went to hell once a gene-altering substance called ADAM was discovered. After surviving a plane crash, the protagonist Jack discovers the underwater city of Rapture, built as a haven for the elites of society by its creator, business magnate Andrew Ryan. It cannot be understated how much that year just kicked arse for games, and in the upper echelon at the time was 2K Games’ Bioshock, which is now 15 years old as of today.ĭeveloped by 2K Boston (later Irrational Games) and the now defunct 2K Australia, and directed and written by Boston’s Ken Levine, BioShock is a first-person shooter set in the 1960s. It was a year of bangers: Microsoft had Crackdown and Halo 3, Nintendo took Super Mario to the Galaxy, Call of Duty blew the world open by going modern, and so on. For those who play video games, 2007 is often considered one of the best years of the medium.